You cannot vote on agendas. Once per agenda phase, after an agenda is revealed, you may predict aloud the outcome of that agenda. If your prediction is correct, gain 1 technology that is owned by a player who voted how you predicted.
Once per combat, after 1 of your opponent's units is destroyed, you may gain 1 technology that is owned by that opponent.
You cannot research technology. When you would research a technology, gain 3 command tokens instead.
Nekro Malleon
You may exhaust this card to choose a player; that player may discard 1 action card or spend 1 command token from their command sheet to gain 2 trade goods.
Technological Singularity
After you gain a technology: You may draw 1 action card.
Unlock: Own 3 technologies.
Polymorphic Algorithm
ACTION: Choose a planet with a technology specialty in a system that contains your units. Destroy other players' units on that planet. Gain trade goods equal to that planet's combined resource and influence values and gain 1 technology matching the specialty. Then, purge this card.
Unlock: Have 3 scored objectives.
Cost
8
Combat
9 (x2)
Move
1
Capacity
3
At the start of a space combat, choose any number of your ground forces in this system to participate in that combat as if they were ships.
Cost
2
Combat
6
During combat against an opponent who has an "X" or "Y" token on 1 or more of their technologies, apply +2 to the result of each of this unit's combat rolls.
When you would gain another player's technology using 1 of your faction abilities, you may place the 'X' assimilator token on a faction technology owned by that player instead. While that token is on a technology, this card gains that technology's text. You cannot place an assimilator token on technology that already has an assimilator token.
When you would gain another player's technology using 1 of your faction abilities, you may place the 'Y' assimilator token on a faction technology owned by that player instead. While that token is on a technology, this card gains that technology's text. You cannot place an assimilator token on technology that already has an assimilator token.
When you would gain another player's technology using one of your faction abilities, you may instead place one of your 'Z' assimilator tokens on that player's faction sheet. Your flagship gains the text abilities of that player's flagship in addition to its own.