Exploration Cards

36 exploration cards in the galaxy

Demilitarized Zone

cultural
Attachment
Return all structures on this planet to your reinforcements. Then, return all ground forces on this planet to the space area. ATTACH: Units cannot be committed to, produced on or placed on this planet. During the agenda phase, this planet's planet card can be traded as part of a transaction.

Dyson Sphere

cultural
Attachment
ATTACH: This planet's resource value is increased by 2 and its influence value is increased by 1.

Freelancers

culturalx3
instant
You may produce 1 unit in this system; you may spend influence as if it were resources to produce this unit.

Gamma Wormhole

cultural
instant
Place a gamma wormhole token in this system. Then, purge this card.

Mercenary Outfit

culturalx3
instant
You may place 1 infantry from your reinforcements on this planet.

Paradise World

cultural
Attachment
ATTACH: This planet's influence value is increased by 2.

Tomb of Emphidia

cultural
Attachment
ATTACH: This planet's influence value is increased by 1.

Cultural Relic Fragment

culturalx9
Fragment
ACTION: Purge 3 of your cultural relic fragments to gain 1 Relic.

Abandoned Warehouses

industrialx4
instant
You may gain 2 commodities, or you may convert up to 2 of your commodities to trade goods.

Biotic Research Facility

industrial
Attachment
ATTACH: This planet has a green technology specialty; if this planet already has a technology specialty, this planet's resource and influence values are each increased by 1 instead.

Cybernetic Research Facility

industrial
Attachment
ATTACH: This planet has a yellow technology specialty; if this planet already has a technology specialty, this planet's resource and influence values are each increased by 1 instead.

Functioning Base

industrialx4
instant
You may gain 1 commodity, or you may spend 1 trade good or 1 commodity to draw 1 action card.

Local Fabricators

industrialx4
instant
You may gain 1 commodity, or you may spend 1 trade good or 1 commodity to place 1 mech from your reinforcements on this planet.

Propulsion Research Facility

industrial
Attachment
ATTACH: This planet has a blue technology specialty; if this planet already has a technology specialty, this planet's resource and influence values are each increased by 1 instead.

Industrial Relic Fragment

industrialx5
Fragment
ACTION: Purge 3 of your industrial relic fragments to gain 1 Relic.

Core Mine

hazardousx3
instant
If you have at least 1 mech on this planet, or if you remove 1 infantry from this planet, gain 1 trade good.

Expedition

hazardousx3
instant
If you have at least 1 mech on this planet or if you remove 1 infantry from this planet, ready this planet.

Lazax Survivors

hazardous
Attachment
ATTACH: This planet's resource value is increased by 1 and its influence value is increased by 2.

Mining World

hazardous
Attachment
ATTACH: This planet's resource value is increased by 2.

Rich World

hazardous
Attachment
ATTACH: This planet's resource value is increased by 1.

Volatile Fuel Source

hazardousx3
instant
If you have at least 1 mech on this planet, or if you remove 1 infantry from this planet, gain 1 command token.

Warfare Research Facility

hazardous
Attachment
ATTACH: This planet has a red technology specialty; if this planet already has a technology specialty, this planet's resource and influence values are each increased by 1 instead.

Hazardous Relic Fragment

hazardousx7
Fragment
ACTION: Purge 3 of your hazardous relic fragments to gain 1 Relic.

Derelict Vessel

frontierx2
instant
Draw 1 secret objective.

Enigmatic Device

frontierx2
Attachment
Place this card face up in your play area. ACTION: You may spend 6 resources and purge this card to research 1 technology.

Gamma Relay

frontier
instant
Place a gamma wormhole token in this system. Then, purge this card.

Ion Storm

frontier
instant
Place the ion storm token in this system with either side face up. Then, place this card in the common play area. At the end of a "Move Ships" or "Retreat" sub-step of a tactical action during which 1 or more of your ships use the ion storm wormhole, flip the ion storm token to its opposing side.

Lost Crew

frontierx2
instant
Draw 2 Action Cards.

Merchant Station

frontierx2
instant
You may replenish your commodities, or you may convert your commodities to trade goods.

Mirage

frontier
instant
Place the Mirage planet token in this system. Gain the Mirage planet card and ready it. Then, purge this card.

Unknown Relic Fragment

frontierx3
Fragment
This card counts as a relic fragment of any type.

Dead World

frontier
instant
Draw 1 relic.

Entropic Field

frontier
instant
Gain 1 command token and 2 trade goods.

Keleres Ship

frontierx2
instant
Gain 2 command tokens.

Major Entropic Field

frontier
instant
Gain 1 command token and 3 trade goods.

Minor Entropic Field

frontier
instant
Gain 1 command token and 1 trade good.