Relics

23 relics in the galaxy

Dominus Orb

relic
Before you move units during a tactical action, you may purge this card to move and transport units that are in systems that contain 1 of your command tokens.

PURGE

Move and transport units from systems with your command tokens.

"Goldos hoisted the ivory orb at the head of their army. At once, the weariness that filled the bodies and minds of each soldier vanished. They strode forth as if fresh from a week's rest."

Maw of Worlds

relic
At the start of the agenda phase, you may purge this card and exhaust all of your planets to gain any 1 technology.

PURGE

Exhaust all planets to gain any 1 technology.

"No larger than a carrier, the spherical lattice held a captive singularity at its heart. As they dumped the planet's entire energy grid into its core, the black hole began to spin, the complex logic-circuitry along the lattice slowly coming to life."

Scepter of Emelpar

relic
When you would spend a token from your strategy pool, you may exhaust this card to spend a token from your reinforcements instead.
No purge effect
"As the hilt began to fuse with the flesh of her hand, she worried that she should set the scepter aside. But the whispered suggestions in her mind were too valuable and insightful to seriously consider such a rash and illogical act."

Shard of the Throne

shard
When you gain this card, gain 1 victory point. When you lose this card, lose 1 victory point. When a player gains control of a legendary planet or a planet in your home system, that player gains this card.
No purge effect
"What power does a broken piece of the Throne of Emperors hold? To me, none. But to everyone else..."

Stellar Converter

relic
ACTION: Choose 1 non-home, non-legendary planet other than Mecatol Rex in a system that is adjacent to 1 or more of your units that have BOMBARDMENT; destroy all units on that planet and purge its planet card. Then, place the destroyed planet token on that planet and purge this card.

PURGE

Destroy all units on a planet and place destroyed planet token.

"A power great enough to envelop a star, such that its energies might be concentrated... and scattered."

The Codex

relic
ACTION: Purge this card to take up to 3 action cards of your choice from the action card discard pile.

PURGE

Take up to 3 action cards from discard pile.

"No single tome could contain the collected knowledge of millennia of rulers. Thus, the last Emperor built a massive cruiser, its holds bulging with crystal info-matrices. It roams the outer reaches of the Mecatol system, awaiting a summons that will never come."

The Crown of Emphidia

relic
After you perform a tactical action, you may exhaust this card to explore 1 planet you control. At the end of the status phase, if you control the "Tomb of Emphidia", you may purge this card to gain 1 victory point.

PURGE

If controlling Tomb of Emphidia, gain 1 victory point.

"The machines of the forgotten throne-world could only be controlled through the data-impulses of the black-barbed crown."

The Crown of Thalnos

relic
During each combat round, this card's owner may reroll any number of their dice, applying +1 to the results; any units that reroll dice but do not produce at least 1 hit are destroyed.
No purge effect
"A cloud of satellites spewed from the dreadnought's hull, drifting into a halo around the vessel. The battle seemed to pause for one long moment, before the drones' weapons flared, unleashing beams of energy in all directions."

The Obsidian

relic
When you gain this card, draw 1 secret objective. You can have 1 additional scored or unscored secret objective.
No purge effect
"The inky blackness of the blade evoked feelings of discomfort and nausea in all who saw it. All but Sharsiss. It whispered to him promises of power. Promises of a reckoning that would see the Collective unmade. "Good," he thought. "Let them burn.""

The Prophet's Tears

relic
When you research a technology, you may exhaust this card to ignore 1 prerequisite or draw 1 action card.
No purge effect
"So you're going to drink a vial of murky liquid we found in a stasis vault on a dead world because you think it's the concentrated genetic essence of an entire species' most brilliant minds...and you think I'm being irrational?"

Dynamis Core

relic
While this card is in your play area, your commodity value is increased by 2. ACTION: Purge this card to gain trade goods equal to your printed commodity value+2.

PURGE

Gain trade goods equal to printed commodity value plus 2.

"Dart and Tai stood, mesmerized by the swirling mass. Neither had any idea what it was, but both were fairly sure they were about to retire."

JR-XS455-O

relic
JR-XS455-0 is an agent that you may add to your leader pool. ACTION: Exhaust this agent and choose a player; that player may spend 3 resources to place a structure on a planet they control. If they do not, they gain 1 trade good.
No purge effect
"There was a long moment, stretching in silence until Dart blurted, "Can we help you somehow?" All of the individuals seemed startled by the question, but the titan seemed the most perplexed..."

Nanoforge

relic
ACTION: Attach this card to a non-legendary, non-home planet you control; its resource and influence values are increased by 2 and it is a legendary planet.
No purge effect
"Intended to bring prosperity, the forge was twisted into an instrument of war. The planet heaved and shuddered as it merged with the Nano-forge, sputtering as its atmosphere became breathable for the first time."

Book of Latvinia

relic
When you gain this card, research up to 2 technologies that have no prerequisites. ACTION: Purge this card; if you control planets that have all 4 types of technology specialties, gain 1 victory point. Otherwise, gain the speaker token.

PURGE

Gain 1 VP if controlling all 4 tech specialties, otherwise gain speaker token.

"A collector's item of incalculable value, none have been able to unlock its secrets—assuming its contents aren't just the ravings of a madwoman."

Circlet of the Void

relic
Your units do not roll for gravity rifts, and you ignore the movement effects of other anomalies. ACTION: Exhaust this card to explore a frontier token in a system that does not contain any other players' ships.
No purge effect
"Xuange touched the silver circlet that sat upon their temple. The pride of the Archive. Knowledge of the stars, passed down from the First, fated for the Last."

Heart of Ixth

relic
After any die is rolled, you may exhaust this card to add or subtract 1 from its result.
No purge effect
"It should be impossible. Feng glanced sidelong at his compatriot. The Thundarian merely stared ahead, as if he did not hear. Feng snorted. One day I mean to know the source of this so-called power of yours."

Lightrail Ordnance

relic
Your space docks gain SPACE CANNON 5 (x2) against ships that are adjacent to their systems.
No purge effect
"A single sparkle was the only warning the Yin fleet had before a massive hole had been punched through the hull of the Van Hague. Then, searing light."

Metali Void Armaments

relic
During the "Anti-Fighter Barrage" step of space combat, you may resolve ANTI-FIGHTER BARRAGE 6 (x3) against your opponent's units.
No purge effect
"The Metali, Empyrean artificers of legend, were said to have created weapons that harnessed the power of space itself."

Metali Void Shielding

relic
Each time hits are generated against 1 or more of your non-fighter ships, 1 of those ships may use SUSTAIN DAMAGE as if it had that ability.
No purge effect
"Capable of more than destruction, the Metali also wrapped their ships in nigh-indestructible plating unable to be replicated using today's methods."

Neuraloop

relic
When a public objective is revealed, you may purge one of your relics to discard that objective and replace it with a random objective from any objective deck; that objective is a public objective, even if it is a secret objective.

PURGE

Discard a revealed public objective and replace with random objective from any deck.

"Knowledge. Creation. Control. Have a wonderful day."

The Quantumcore

relic
When you gain this card, gain your breakthrough. You have SYNERGY for all technology types.
No purge effect
"The core burned with the heat of a thousand stars, connections forming and reforming a thousand times per second."

The Silver Flame

relic
The Silver Flame may be exchanged as part of a transaction. ACTION: Roll 1 die and purge this card; if the result is a 10, gain 1 victory point. Otherwise, purge your home system and all units in it; you cannot score public objectives. Put the Fracture into play if it is not already.

PURGE

Risk: purge home system and all units; cannot score public objectives.

"Shen're Ix Ianovar. The flame beyond time and space."

The Triad

relic
This card can be readied and spent as if it were a planet card. Its resource and influence values are equal to 3 plus the number of different types of relic fragments you own.
No purge effect
"The light that shines without reflects the dark it harbors within."