Base Game

The Barony of Letnev

Letnev

Faction Abilities

Commodities

2

Munitions Reserves

combat

At the start of each round of space combat, you may spend 2 trade goods; you may reroll any number of your dice during that combat round.

Armada

passive

The maximum number of non-fighter ships you can have in each system is equal to 2 more than the number of tokens in your fleet pool.

Starting Setup

Starting Technologies

Technologies
antimass_deflectorsplasma_scoring

Starting Units

space dock1
carrier1
destroyer1
dreadnought1
fighter1
infantry3

Leaders

agent

Viscount Unlenn

Viscount Unlenn

At the start of a round of space combat: You may exhaust this card to choose 1 ship in the active system. That ship rolls 1 additional die during this combat round.
commander

Rear Admiral Farran

Unlock:Have 5 non-fighter ships in 1 system.

Dark Throne

After 1 of your units uses SUSTAIN DAMAGE, gain 1 trade good.
hero

Darktalon Treilla

Unlock:Have 3 scored objectives.

Dark Matter Affinity

ACTION: Place this card near the game board; the number of non-fighter ships you can have in systems is not limited by laws or by the number of command tokens in your fleet pool during this game round. At the end of that game round, purge this card.

Faction Units

Flagship

Arc Secundus

Cost

8

Combat

5 (x2)

Move

1

Capacity

3

Sustain Damage
Bombardment BOMBARDMENT 5 (x3)
Other players' units in this system lose PLANETARY SHIELD. At the start of each space combat round, repair this ship.
Mech

Dunlain Reaper

Cost

2

Combat

6

Sustain Damage
DEPLOY: At the start of a round of ground combat, you may spend 2 resources to replace 1 of your infantry in that combat with 1 mech.

Faction Technologies

L4 Disruptors

During an invasion, units cannot use SPACE CANNON against your units.
Requires:

Non-Euclidean Shielding

When 1 of your units uses SUSTAIN DAMAGE, cancel 2 hits instead of 1.
Requires:

Promissory Notes

War Funding

At the start of a round of space combat: The Letnev player loses 2 trade goods. During this combat round, reroll any number of your dice. Then, return this card to the Letnev player.
Combat
Replaced by War Funding (Ω) in Codex III

War Funding Ω

After you and your opponent roll dice during space combat: You may reroll all of your opponent's dice. You may reroll any number of your dice. Then, return this card to the Letnev player.
Combat

Breakthrough

Gravleash Maneuvers

Before you roll dice during space combat, apply +X to the results of 1 of your ship's rolls, where X is the number of ship types you have in the combat. During movement, your non-fighter ships' move values are equal to the highest move value amongst moving ships in the system they started in.
Synergy:
PropulsionWarfare