Thunders Edge

Last Bastion

Last Bastion

Commodities

1

Faction Abilities

LIBERATE

passive

When you gain control of a planet, ready that planet if it contains a number of your infantry equal to or greater than that planet's resource value; otherwise, place 1 infantry on that planet.

GALVANIZE

passive

When a game effect instructs a player to galvanize a unit, they place a galvanize token beneath it, if it does not have one. Galvanized units roll 1 additional die for combat rolls and unit abilities.

PHOENIX STANDARD

combat

At the end of combat, you may galvanize 1 of your units that participated.

Starting Setup

Starting Technologies

Choice Rule
Choose 1 blue or yellow technology with no prerequisites.

Starting Units

space dock1
dreadnought1
carrier1
cruiser1
fighter2
infantry3

Leaders

agent

Dame Briar

Dame Briar

When a player's unit is destroyed: You may exhaust this card to galvanize another of that player's units in the destroyed unit's system.

commander

Nip and Tuck

Nip and Tuck

Your action cards cannot be canceled by "Sabotage" action cards. The Nekro Virus cannot place assimilator tokens on your components.

Unlock: There are 3 galvanized units on the game board.

hero

Lyra Keen

ENTITY 4X41A "APOLLO"

When one of your galvanized units is destroyed: You may purge this card to roll 1 die for each unit in its system that belongs to another player; if the result is equal to or greater than the galvanized unit's combat value, destroy that unit.

Unlock: Have 3 scored objectives.

Faction Units

Flagship

The Egeiro

Cost

8

Combat

9

Move

1

Capacity

3

Sustain Damage

Apply +1 to the results of each of this unit's combat rolls for each non-home system that contains a planet you control.

Mech

Valiant

Cost

2

Combat

6

Sustain Damage

At the end of combat, if this unit participated and was not galvanized, galvanize this unit.

Space Dock

4X4IC "Helios" V1

Production Planet + 2

PRODUCTION (Planet + 2). The resource value of this planet is increased by 1. Up to 3 fighters in this system do not count against your ships' capacity.

Faction Technologies

Proxima Targeting VI

Cancel 1 hit produced by BOMBARDMENT rolls made against your ground forces for each of your galvanized units present. At the start of a round of ground combat, you may resolve BOMBARDMENT 8 (x3) against your opponent's ground forces; if you do, make an identical roll against your own ground forces.

Requires:

4X4IC "Helios" V2

This unit's PRODUCTION value is equal to 4 more than the resource value of this planet. The resource value of this planet is increased by 2. Up to 3 fighters in this system do not count against your ships' capacity.

Requires:

Promissory Notes

Raise the Standard

At the end of a combat: Galvanize 1 of your units that participated. Then, return this card to the Last Bastion player.
Combat

Breakthrough

The Icon

When you produce ships, you may exhaust this card to place those ships in a system that contains one of your command tokens, at least one of your ground forces, and no other player's ships.

Synergy:
WarfareCybernetic