At the start of a space combat, you may roll 1 die for each of up to 2 of your cruisers or destroyers in the system. For each result equal to or greater than that ship's combat value, produce 1 hit; your opponent must assign it to 1 of their ships.
After 1 of your neighbors gains trade goods or resolves a transaction, if that neighbor has 3 or more trade goods, you may take 1 of their trade goods or commodities.
Suffi An
Unlock:Have 4 cruisers on the game board.
Privateer Captain
Unlock:Have 3 scored objectives.
Sleeper Cell
Cost
8
Combat
7 (x2)
Move
1
Capacity
3
Cost
2
Combat
6
Cost
2
Combat
6
Move
3
Capacity
2
Requires:The Table's Grace
Cost
2
Combat
6
Move
3
Capacity
2
Requires:The Table's Grace